AUGUST 17, 2010 -- Level 3 Communications Inc. will provide IP network services to Nexon America, the North American publishing arm of Nexon Corp., to support the company’s massive multiplayer online games (MMOGs) business.
“The growth in popularity of online games has resulted not only in an increased demand for bandwidth, but in a greater focus on and understanding of what makes a quality game-playing experience,” says Mark Taylor, vice president of Content and Media at Level 3.
Under the terms of the contract, Level 3 will provide Los Angeles-based Nexon America with services, including high-speed IP, wavelengths and content delivery network (CDN) support.
Level 3 will provide high-speed Internet for Nexon, providing the company access to a maximum of 10 Gigabit Ethernet (GigE) speeds at Nexon’s hosting data center. This service is designed to meet the needs of the Internet’s largest consumers of bandwidth, as well as deliver scalability and fault tolerance.
Level 3’s 10 GigE wavelengths transport solution will support Nexon’s business continuity and disaster recovery, and provide end-to-end data center transport between Nexon’s North American data centers.
Level 3 will also provide CDN support for Nexon, including caching, download, and origin storage, enabling the company to leverage Level 3’s connected IP network to deliver online content to its gaming customers worldwide, even during peak traffic and flash crowds, according to a company representative.
“Nexon is committed to providing customers with a great online game-playing experience and secure backup of our content. Internet speed and dependability are critical parts of that experience,” says Soo Min Park, vice president at Nexon America. “In using Level 3 for these mission critical services, we have peace of mind knowing that we have reliable access to the bandwidth we need, backed by Level 3’s fiber-optic network, with room to grow in the future.“